thunk / Power On / The Machine

The Machine

Begin with the machine itself. A computer is a machine that follows instructions. That is the whole definition. It does not think, it does not understand, it does not want anything. It takes one instruction, does it, and moves to the next.

The machine runs on electricity. Inside it, everything comes down to tiny electrical switches. A switch is either on or off, current flowing or not flowing. Engineers write these two states as digits: a switch that is off is a 0, and a switch that is on is a 1. There are billions of these switches inside the box in front of you, and every single thing the machine does is built out of them being flipped on and off, very fast.

That can sound impossible. How do you get a screen full of words out of switches? The answer takes this whole course to give properly. For now, hold on to the plain version: switches, on or off, billions of them, flipped in careful patterns.

Four parts

You do not need to know what every chip in the machine does. Four parts matter here.

That is the loop of everything you will ever do with a computer. You press keys, that is input. The processor follows instructions, using memory as its desk and storage as its shelf. Something shows up on the screen, that is output.

Where this course goes

Every layer of this course is one of these four parts, seen closer up. You will look at what the processor's instructions actually are, how memory is handed out and protected, how storage is organized into files, and at the very end, how output really works, all the way down to driving a display over a wire. The machine will not change. Your view of it will just get sharper.

Key terms

Checks

Answer these to prove the lesson landed. Graded right here; nothing is sent anywhere.

Which part of the machine steps through instructions, one after another?

What is memory?